We want to find out if remoteFX can be used for remote gaming.
System spec:
Gigabyte X58, I7-930, 12GB RAM, 250G HD(system), 500G*2(2 VMs per HD), Nvidia Quadro FX4800, 100Mbit LAN
Windows Server 2008 R2 SP1(Host), Win7 Ultimate(VM), 275.14 Quadro driver for WinServer2008 R2
Already set the capture rate to high and image quality to low in group policy for each win7 VM.
We totally run 4 VMs, all can login win7 VM with remoteFX with no problem, Aero experience good, online Flash video works well.
Testing Crysis War-Head in 1024*768 and lowest image setting:
For 1 client, it gets average 30fps. But for 4 clients, we only get less than 20fps and hard to play, the game is not smooth and sometimes drop to less than 10fps. The GPU load is only around 60% monitored by GPU-Z.
Tesing NFS14 in 1024*768 and lowest image setting, it only get less than 15fps and very hard to play.
Tesing 3dmark06 in one VM, SM2.0 test score is 2000 but GPU load is over 70%, while it should be over 5000 in the host system.
It seems the 3D efficiency of remoteFX is not good, does the CPU or any other setup matter the performance and efficiency?